• A spoken game for two or more players.
  • A player (it) has a target word and other players try to find out the word by making guesses in turns.
  • After every guess, the it tells the shortest alphabetical interval containing the target word, with reference to guesses made up to that point. The next guesser now tries a word in the interval, and the it updates the interval accordingly.
  • Whoever finds the target word becomes the new it and picks a new target word.
  • EXAMPLE (Three players: It, A, B; target word 'now')

A: Here.

It: Between here and Z.

B: There.

It: Between here and there.

A: Tomato.

It: Between here and tomato.